π Cargo Delivery Job System
A lightweight trucking and logistics job designed around structured deliveries, dynamic drop-off points, and cash-based rewards. Players take on cargo transport contracts, spawn a delivery truck with trailer, and complete randomized delivery runs for payment. Built for easy integration with modern FiveM frameworks and UI/target systems.
βοΈ Features
π Job Flow
- Start job via ox_target NPC interaction
- Automatic truck + trailer spawn system
- Randomised delivery location per run
- One active delivery per player session
π¦ Delivery System
- Dynamic drop-off zones
- Interaction-based delivery completion
- Clean cargo handover logic
- Vehicle + trailer removal after completion
π° Reward System
- Cash payout via ox_inventory (
moneyitem) - Randomised payment per delivery
- Server-side reward handling (secure payout logic)
β³ Cooldown System
- Configurable cooldown between jobs
- Prevents job spam and farming abuse
π§ Core Design
- Lightweight, performance-friendly structure
- Fully configurable config file
- Easy framework expansion (QBCore / ESX optional support layer)
π§Ή Cleanup System
- Automatic vehicle and trailer deletion after delivery
- Blip removal on completion
- Clean job reset state per run
π Navigation System
- GPS blip route to delivery location
- Randomised drop-off selection from predefined list
π§ Technical Stack
- ox_target (interaction system)
- ox_lib (notifications + UI utilities)
- ox_inventory (cash payout system)
- Native GTA V vehicle + trailer handling
π― Intended Use
Designed for:
- RP trucking jobs
- Economy balancing systems
- Starter civilian job content
- Server filler job loops
- Easy Tebex expansion base system