SHOCKS Weapon Skill System

SHOCKS Weapon Skill System

$34.94

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Features

Progressive Weapon Leveling

  • Level up weapon handling skills from Level 1 to 100
  • Persistent XP-based progression system
  • Scalable XP requirements for balanced long-term progression
  • Approximately 270,000 total XP required to reach max level

Dynamic XP System

  • Earn XP from:
    • NPC kills
    • Player kills
    • Headshots
  • Configurable XP rewards
  • Anti-abuse melee weapon exclusions
  • Distance-based ped detection for realistic tracking

Advanced Combat Improvements

As players level up, weapon handling becomes noticeably smoother and more controllable.

Recoil Reduction

  • Gradual recoil dampening as levels increase
  • Improved spray control
  • Better sustained fire accuracy

Weapon Sway Reduction

  • Reduced aim sway while aiming
  • Smoother precision shooting
  • Better long-range stability

Accuracy Improvements

  • Dynamic weapon accuracy bonuses
  • More reliable shot placement
  • GTA accuracy scaling integration

Weapon Heat System

Integrated progressive heat mechanics:

  • Weapons generate heat while firing
  • Overheating system support
  • Reduced heat generation at higher skill levels
  • Configurable cooldown rates
  • Supports immersive combat balancing

Weapon Jamming Support

Integrated jam reduction mechanics:

  • Base jam chance configuration
  • Higher levels reduce jam probability
  • Works perfectly alongside shocks-weaponseffects

Screenshake Reduction

  • Reduced camera shake during sustained fire
  • Cleaner weapon feedback
  • Better visibility during combat

Skill-Based Combat Progression

The system rewards experienced and active fighters:

  • New players experience heavier recoil and weapon instability
  • Veteran players gain refined weapon control
  • Creates meaningful long-term progression

Configurable HUD System

  • Toggleable weapon skill HUD
  • Custom HUD keybind support
  • Real-time skill visibility
  • XP tracking interface
  • Lightweight and optimized

Notifications

  • XP gain notifications
  • Level-up notifications
  • Cooldown protection to prevent notification spam

Fully Configurable

Every major system can be adjusted:

  • XP rewards
  • Level scaling
  • Heat values
  • Jam chances
  • Accuracy bonuses
  • Recoil multipliers
  • HUD settings
  • Detection ranges
  • Excluded weapons

Optimized Performance

  • Lightweight logic
  • Efficient kill detection
  • Minimal performance impact
  • Designed for high-population servers

Perfect For

  • PvP Servers
  • Gang RP
  • Zombie Servers
  • Survival Servers
  • Realistic Combat Servers
  • FivePD Combat Progression
  • COD Zombies Inspired Servers
  • Long-Term Economy Servers

Compatibility

Framework Compatibility

  • QBCore
  • ESX
  • Standalone adaptable

Compatible With

  • shocks-weaponseffects
  • Custom recoil systems
  • Custom weapon effect systems
  • PvP frameworks
  • Zombie systems
  • Gang war systems

Why Use SHOCKS Weapon Skill?

Most FiveM servers use static GTA weapon mechanics where every player has identical weapon handling forever.

SHOCKS Weapon Skill introduces:

  • Real progression
  • Combat mastery
  • Long-term grinding
  • Better player retention
  • Meaningful PvP advancement
  • Realistic weapon improvement over time

This creates a much more rewarding combat experience while remaining balanced and configurable for any server style.