[SHOCKS] QB Vehicle Chopping

[SHOCKS] QB Vehicle Chopping

$6.72

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Β Chop Shop Features Overview

  1. πŸ“ Chop Shop Job Start Location

    • Feature: Config.ChopShopJobStart

    • Description: The coordinates where players can start a chop shop job.

  2. πŸš— Chop Area Definition

    • Feature: Config.Choparea

    • Description: Defines the physical area (center and radius) where players must bring vehicles to chop them.

  3. 🚘 Vehicle Spawn Points

    • Feature: Config.VehicleSpawnPoints

    • Description: Coordinates where mission-related vehicles spawn when a chop job is started.

  4. πŸ› οΈ Available Vehicles to Chop

    • Feature: Config.Vehicles

    • Description: List of allowed vehicle models that can be used for chop shop jobs.

  5. ⏱️ Chop Time

    • Feature: Config.ChopTime

    • Description: Duration in seconds it takes to chop a vehicle.

  6. πŸ•’ Cooldown Per Player

    • Feature: Config.JobCooldown

    • Description: Time (in minutes) each player must wait before they can start another chop job.

  7. 🎬 Chop Animation

    • Feature: Config.AnimDict & Config.AnimName

    • Description: Defines which animation plays during the chopping process.

  8. πŸ’° Rewards System

    • Feature: Config.Rewards

    • Description: Items and cash players can earn from chopping, with configurable quantity ranges and drop chances.

  9. 🎁 Max Unique Rewards

    • Feature: Config.MaxUniqueRewards

    • Description: Limits the number of different reward items a player can receive per chop.


This setup gives a basic but functional chop shop system with randomized rewards, cooldowns to prevent abuse, and a nice immersive animation flow.