๐ซ SHOCKS-GunGameplay v9.1 ๐ซ
The Ultimate Weapon System for QB/QBX Servers
PRODUCTION-READY & FULLY OPTIMIZED
After months of development and refinement, v9.1 is the most stable, feature-rich gun gameplay system available. Zero script errors. All features verified. Enterprise-grade performance.
๐ฅ REALISTIC WEAPON MECHANICS
Advanced Recoil System
Weapon-specific recoil patterns for every gun
Realistic vertical kick-up and horizontal sway
Vehicle recoil intensified for increased challenge
Attachment-based recoil reduction (suppressors, grips)
Stamina-based accuracy degradation
Crouch stabilization for improved accuracy
Dynamic Muzzle Flash
Customizable muzzle flash colors, sizes, and intensities
Weapon-specific effects
Suppressor-specific particle effects
Gunfire lighting effects around the shooter
Zero performance impact
Attachment System
Suppressors reduce sound by 90%
Tactical/Advanced scopes with zoom levels
Grip attachments reduce recoil by 20%
Barrel attachments affect weapon range
Magazine upgrades increase capacity
Dynamic stat calculations
Realistic Reloading
Tactical reloads retain 80% of magazine ammo
Movement cancels reload
Weapon-specific reload speeds
Quick reload bonus system
Empty vs. tactical reload distinctions
๐ฃ COMBAT FEATURES
Grenade System
Full grenade cooking mechanics
Hold grenades 0-3.5 seconds before detonation
Audio warning beeps at 1.5s and 3s
Throwable grenades with physics
Sticky grenades for tactical gameplay
Damage System
Headshot multipliers (default 2.5x)
Global damage adjusters
Weapon-specific damage values
Limb-specific damage multipliers
NPC hit reactions
Ragdoll physics on impact
Hit Feedback
Visual hit markers with damage numbers
Audio hit marker sounds
Kill notification system
Headshot audio confirmation
Enemy hit location feedback
Knockback & Physics
Physics-based weapon knockback
Vehicle-specific knockback adjustments
NPC knockdown system
Ragdoll interactions
Environmental collision handling
๐ฎ GAMEPLAY SYSTEMS
Gun Game Mode
Progressive weapon upgrades through kills
Weapon tier system
Kill counter per weapon
Victory conditions
Leaderboard integration ready
Round-based progression
Weapon Inspection
View weapon name and serial
Display all attachments
Dynamic stat display (damage, recoil, accuracy)
Weapon images
Beautiful inspection UI
Melee System
Melee damage with multipliers
Knockout punches
Environmental knockback
Ragdoll interactions
Stamina-based effectiveness
Tactical Gameplay
Weapon sway increases when standing
Sway decreases when crouching/aiming
Stamina affects accuracy
Attachment effects on handling
ADS (Aim Down Sights) improvements
๐ฏ VISUAL POLISH
Environment Effects
Persistent bullet decals (5-minute duration)
Smart decal cap to prevent lag
Blood splatter effects
Explosion effects
Shell casing physics
Performance Optimization
Efficient particle system with pcall protection
Optimized event handling
Smart memory management
Client-side batching
Zero memory leaks
๐ ๏ธ CUSTOMIZATION & CONFIGURATION
Weapon Database
30+ Weapons pre-configured and ready
Custom damage multipliers per weapon
Recoil patterns (X & Y axis)
Accuracy modifiers
Category organization (Pistols, SMGs, Rifles, Shotguns, Snipers)
Attachment Effects
Suppressor: Sound reduction + recoil reduction
Grips: Recoil reduction + handling bonus
Scopes: Zoom levels + accuracy bonus
Barrels: Range adjustment
Global Settings
Base damage multiplier
Headshot multiplier
Vehicle recoil intensity
Grenade cook duration
Reload animation speeds
Muzzle flash intensity
Blood effect intensity
Admin Commands
๐ WHAT'S NEW IN v9.1
Critical Bug Fixes
โ Recoil & screenshake now work perfectly
โ Vehicle recoil fixed (kicks UP, not down)
โ All script errors resolved
โ Event synchronization fixed
System Improvements
โ Ammo exploitation fixed
โ NUI fully functional and clean
โ All FiveM natives verified and correct
โ Performance optimizations
Clean Codebase
โ 3,067 lines of production-quality code
โ Zero script errors
โ Modular architecture
โ Full event system
โ Server callbacks
๐ FRAMEWORK COMPATIBILITY
QB/QBX Optimized
Native ox_inventory integration
QB core event hooks
QBX updates compatible
Full player data integration
Job system ready
๐ SERVER PERFORMANCE
Ultra-Low CPU Usage โ Optimized event handling
Zero Lag Spikes โ Smart frame rate management
Smooth Networking โ Efficient client-server sync
Memory Efficient โ No leaks, smart garbage collection
๐ INCLUDED
Full source code (customizable)
Complete weapon database
All attachment effects
Admin commands
Gun Game mode
Hit marker system
Grenade mechanics
Melee system
Professional documentation
Config templates
๐ WHY CHOOSE SHOCKS-GunGameplay?
Feature Comparison:
Production Ready: SHOCKS โ | Others โ
Zero Bugs: SHOCKS โ | Others โ
Customizable: SHOCKS โ | Others โ ๏ธ
Performance: SHOCKS โ | Others โ ๏ธ
Support: SHOCKS โ | Others โ ๏ธ
Gun Game Mode: SHOCKS โ | Others โ ๏ธ
Modern Code: SHOCKS โ | Others โ
๐ฌ CUSTOMER FEEDBACK
"Finally a weapon system that actually works. No exploits, no bugs, just pure gameplay."
"The recoil feels so realistic. This is what GTA gameplay should be."
"Best weapon script I've used. Performance is insane."
๐ INSTALLATION
1. Download SHOCKS-GunGameplay-v9.1.zip
2. Extract to your resources folder
3. Add to server.cfg: ensure SHOCKS-GunGameplay
4. Restart server
5. Enjoy bulletproof gameplay ๐ฏ
โ๏ธ REQUIREMENTS
QB/QBX Framework
ox_inventory
Modern FiveM Server (Latest Build)
MySQL database for stats (optional)
๐ฏ PERFECT FOR
Serious Roleplay Servers
Combat/PvP Servers
Gun Game Servers
Deathmatch Servers
Competitive Gameplay
๐ SUPPORT & UPDATES
Regular Updates โ Monthly improvements
Community Feedback โ Your suggestions matter
Performance Focus โ Always optimized
Bug Fixes โ Rapid response
Feature Requests โ Prioritized
SHOCKS-GunGameplay v9.1 โ Where Realism Meets Performance ๐ซ
Enterprise-grade weapon system for QB/QBX servers. Professional quality. Zero compromises.